What happens if you upload data to the alliance




















I did of course ponder on whether to keep it, wondering whether it could come in handy as leverage, later on in this game, against both parties if need be. But I chose to see how the the Illusive man would react It was pretty much an afterthought really, there's only some minor text difference depending on who you give it to.

I first gave it to the alliance because I figured they'd pay more. I checked out the other options later, though I don't remember if my initial choice was right. Edit: abyss spoiled one of the choices for you :-P. Kept it to myself. At this stage I can't trust anyone bar the people on my ship. In some cases, they seem to get forgotten, whereas other times, the events of Mass Effect 3 make them irrelevant.

Here is a collection of some of the most egregious examples. During the N7: Lost Operative side mission, you attempt to recover an agent from an Eclipse base.

You don't arrive in time to save the poor operative, but you do find some important data that could damage Cerberus if it lands in the wrong hands. You then get three options of what to do with the information: upload it to Cerberus Command, give it to the Alliance, or keep it for yourself. Yet, besides a post-quest email, there's no mention of the data ever again. They explain that it'll take a long time to scrub through it all. But if it wasn't going to matter, what was the point in letting you make the decision?

There are some great romantic options for you to choose from during the series. The worst, though, is arguably Jacob. This is because your relationship with the man doesn't last. And between the second and third games, he finds a new lover. In reality, it makes sense that not every love story has a happy ending. However, it feels like a slap in the face to anyone who decides to be with the biotic companion.

To recruit Mordin Solus, you need to visit him at his clinic on Omega. Unfortunately, it's located in the middle of an area that's infested with a deadly plague. It does not affect humans, so Shepard, Miranda, and Jacob are free to enter with no problem. Alien companions, though, verbalize their concerns about entering. But you can choose to ignore them and bring those squad members along anyway. Well, even though they weren't secretive and cool anymore in ME3, it made sense from a logical perspective:.

This gives them an endless disposable mook army which they didn't have before. IMO, it puts a dark, sad twist on what the player otherwise thought was fun and morally unambiguous mook killing. The mooks you were killing the whole game were actually innocent people who were 'repurposed' by TIM. In ME2 TIM was very intriguing, his backstory and organization were shady, but he seemed to know how to mix parts together to get them to work, and he was willing to do what it takes to succeed. Not necessarily accepting, but open.

You knew what they were about and there was no bullshit, and no bullshit to suffer through either. For instance, Illium is just as 'clean' as the Citadel is, yet it's not nearly as 'do-goody' as the Citadel is. But at the same time it's a lot less difficult to deal with people there because they are open - people do what they do, and everyone knows how it goes there. In ME3 I was extremely disappointed with how quickly Cerberus turns from that intriguing organization to just a villain.

But the reason I say TIM wasn't all 'hurr durr' in ME3 is because his notion of controlling the Reapers actually had multiple angles to it. In reality, if you can control the Reapers it is an almost supremely powerful option. I think Cerberus' abrupt change from ME2 to ME3 can be somewhat explained via the indoctrination TIM goes through, but I really agree with you that it was just that - abrupt.

I figure that we should've seen that gradual change. Fuck, I would've loved some type of TIM-voiced back story that goes through some type of flashbacks to explain himself completely. What he was really trying to go for via controlling the Reapers, what he wanted before he was indoctrinated, and see the slow shift into madness.

I would have no problem with Cerberus' arc if the player got to see that shift from questionable, yet quick, intelligent, and efficient to 'we're bad now. While the death of operative Tyrone Rawlings was regrettable, he died to keep this information out of the hands of those who would do Cerberus harm. By retrieving this data, you have ensured that his death was not in vain.

While the subject of the data is known, the contents of the intel are not. We are decrypting the data to find out the nature of the erroneous information being spread about Cerberus. Thanks to you, we can safeguard our already fragile reputation.

Well done! Preliminary searches show that the information pertains to illicit operations in which Cerberus was involved over the past five years.

Should this information be released, it could severely hinder Cerberus' ability to operate openly in the galaxy. It will take me a year or more to completely decrypt this information. From: Alliance Command Commander: We got the data you sent. If this went public, it could do some serious damage to Cerberus' image. This intel will take years to decode, but just having it is a huge win for the Alliance. Well done, Shepard. Good luck on your mission.

Data uploaded to Alliance: Cerberus operative Tyrone Rawlings was found dead. Encrypted data transmitted to Alliance for decryption. Data uploaded to Cerberus: Cerberus operative Tyrone Rawlings was found dead. Encrypted data transmitted to Cerberus for decryption. Data uploaded to Normandy: Cerberus operative Tyrone Rawlings was found dead.

Encrypted data transmitted to Normandy for decryption and storage. Note: At most credits are awarded not counting the medigel , regardless what the mission summary says.



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