How many bioshocks are there




















BioShock Infinite also adds a variety of equipable gear to the mix — hats, shirts, pants, and boots that provide passive bonuses. Additionally, the game introduces a variety of new enemies. Overall, BioShock Infinite ended up being the most popular entry in the franchise, but whether it is the best of the bunch, only the player can decide.

It received a two-part story, DLC titled Burial at Sea, which gave off a nostalgic Noir-style sendoff that revisited Rapture for the final time. A Linux port was also released before that in The company had announced that a new BioShock was in the making back in , though we are yet to hear anything concrete regarding a new entry in the series.

In any case, BioShock is definitely not done yet, for better or for worse. Even though the original team has moved on, it will be interesting to see how new developers will handle the franchise and whether the next game, whenever it comes, will be as remarkable as its predecessors. Samuel is GamingScan's editor-in-chief. He describes himself as a dedicated gamer and programmer. He enjoys helping others discover the joys of gaming. Samuel closely follows the latest trends in the gaming industry in order to keep the visitors in the flow.

Read on and find out! You Might Like These Too. Irrational relinquished the BioShock franchise after Infinite 's release and left it in the hands of 2K. A recent comment from 2K's parent company Take-Two suggests that it could be even further out though. In its February financial report , Take-Two claims that "will be in development for the next several years. Furthermore, an August batch of leaks clarifies that the game is being developed specifically for next-gen systems so that probably means it won't be out until at least Zhykionn's leak claimed that this would be a cross-generation title.

There has been no word on Nintendo Switch or Google Stadia versions of the game. Job listings noticed in August do make it clear that the game is being developed for next-gen systems, further casting a PS4 and Xbox One release in doubt. The studio was teased in the aforementioned Kotaku report but wasn't publicly unveiled until then. The studio is made up of two teams in San Francisco and Montreal, and 2K describes them as "a collective of storytellers eager to push the frontlines of interactive entertainment by making unique, entertaining, and thoughtful experiences that engage the world.

The studio is led by Kelley Gilmore, who worked with fellow 2K studio Firaxis for almost two decades. In regards to her new studio, Gilmore boasted that "our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. Interestingly, Cloud Chamber was not the first developer on BioShock 4. They didn't just put pencils to paper for the first time in December.

BioShock Infinite's final DLC, Burial at Sea, wrapped up some loose ends, which makes it a bit hard to speculate on what the next game will be like.

It seems unlikely that BioShock 4 will be a direct sequel to Infinite. We'd speculate that BioShock 4 might distance itself from Infinite a bit by exploring new characters and new locations. Given the infinite lighthouses leading to alternate worlds in Infinite's Sea of Doors, perhaps we'll end up visiting another reality entirely. Oh, and Cloud Chamber's website has a lighthouse centered pretty prominently near the top of the page, which reads like a clue to us.

There's always a lighthouse , etc. We can at least rest easy knowing that where and whenever BioShock 4's story takes place, the story itself will be an important part of the experience. The phrase "yet-to-be-discovered worlds" does suggest that BioShock 4 will be headed somewhere entirely new rather than back to Rapture. Occasionally there are juicy details to be gleaned from a company's public job postings. The official announcement followed months of rumors that the game was in development and had been for some time.

While we're certainly excited for the next BioShock game, it looks like it'll be a while before we actually get our hands on it. In a tweet officially announcing a new BioShock is in the works in , publisher 2K Games stated that work has begun on the next iteration of the BioShock franchise but that the game "will be in development for the next several years".

It may not be the most welcome news, but this does give us an idea about what platforms BioShock 4 will release on. Whether the title will also release on last-generation consoles is less certain; it kind of depends on when the sequel releases. Inclusion on the list is neither confirmation nor an announcement of any game. No confidential game builds or personal information were exposed. Since the leak took place, Industries has stepped forward to say that a listing for Halo 5 on PC was incorrect and that the game will not come to the platform which is as good a sign as any that many of the games that appeared on the list or any release dates tied to them should be taken with a pinch of salt.

Based on that, a release does seem slightly too soon, especially given the coronavirus pandemic has caused delays for more than a few studios. A possible PS5 exclusive? More job listings suggest the next BioShock will be open-world In yet another piece of juicy gossip supplied by a new round of job listings , it appears that Cloud Chamber will be taking BioShock in a different direction this time out, with the developer actively searching for someone "who can weave impactful, character-driven stories in an open world setting.

Another job listing also points to the upcoming BioShock implementing an "urban crowd system" with a "systemic tribal ecology" backed by a "sometimes hostile AI".



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